This item was not updated in last three versions of the Radar. Should it have appeared in one of the more recent editions, there is a good chance it remains pertinent. However, if the item dates back further, its relevance may have diminished and our current evaluation could vary. Regrettably, our capacity to consistently revisit items from past Radar editions is limited.
Hold
Why?
From Wikipedia: Spatial computing is any of various human–computer interaction techniques that are perceived by users as taking place in the real world, in and around their natural bodies and physical environments, instead of constrained to and perceptually behind computer screens. This concept inverts the long-standing practice of teaching people to interact with computers in digital environments, and instead teaches computers to better understand and interact with people more naturally in the human world.
Offering new ways to interact with digital environments, which could be beneficial for remote device management and visualization of sensing data.
What?
Understand the sensing needs of spatial computing systems.